The Objects library manages point-based elements that can be placed on maps in CrewVision. Unlike Service Areas, which represent spaces, Objects are specific points or items that overlay Service Areas.
Access the main Objects library from the left navigation under Libraries > Property Management > Objects.
Overview
Objects allow you to place and manage unique items on a map such as planters, doors, buildings, hazards, vehicles, or trees. Each object type can store its own data, media, notes, and history just like a Service Area. You can also assign a Service Area Type to an Object so it can be included in dispatch jobs.
Objects are displayed using icons or top-view vector graphics. This gives you flexibility in how they appear on maps.
Individual Object Library
To view and manage a specific object library (for example Trees, Planters, or Hazards), click the Title of the desired object type in the main Objects list view.
Table Columns (Individual Object Library)
Title – The name of the specific object.
Season – The season this object belongs to.
Image – Preview of the icon or top-view image used for this object.
Status – Whether the object is Active or Archived.
Shape – The shape used for the object on maps.
Default Size – The default dimensions of the object.
Area % – The area percentage this object occupies.
Last Modified – When the object was last updated.
Action – Edit the object details.
Individual object libraries let you maintain rich variations with different seasonal appearances, sizes, and visuals. Changes here update how these objects appear across all property maps and the Property Editor.